As a creative and passionate 2D artist, I have a strong background in illustration, design, and interactive technology. I graduated with a Bachelor's degree in Animation, Interactive Technology, Video Graphics and Special Effects from Universitas Telkom, where I honed my skills and developed my vision for creating engaging and educational games and applications.
I applied my expertise and leadership skills as the Lead Product Designer (Game&Interactive) at Ruangguru, the largest online education platform in Indonesia. I led a game development team of 13 members, and spearheaded the entire development process of interactive game products, from conceptual design to release. I coordinated with various stakeholders, including product owners, product managers, marketing, and engineering teams, to deliver the best gamification strategies and ensure a positive gamification experience for users. I contributed to the creation of an Avatar & Virtual Pets Animation system, which increased the user retention rate by 25%. I received multiple honors for my work, including the Most Entrepreneurial Employee Award in 2019, and the Nomination for the Chief of the Years Award in 2020.
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Telkom University, 2012 - 2016